Et skub til at gøre noget ekstraordinært

SOLID hjalp Rokoko til at nå nye markeder med deres banebrydende Motion Capture-dragt

 

Join the Nordics at Game Connection Europe

Neogames, on behalf of Nordic Game Institute, has negotiated a very reasonably priced offer to its respective members (and their members) for Game Connection Europe, November 1.-3. 2017.

 

Growing Games, September 27: Strategy! Planning! Oh my!

Without a corporate strategy, it is very hard for your company to have long term plan or method to achieve your objectives or goals, which are key to any type of strategic planning. Join us for Growing Games, September 27., for a journey through strategy and planning for your company!

Is Kotaku Worthless?

Marketing was made the topic of one of the Growing Games workshops hosted by Interactive Denmark and Copenhagen School of Entrepreneurship. Here is a walkthrough of the day, the most important points and presentations.

Takeaways from Interactive Denmark’s inspirational trip to Helsinki

On November 29, Interactive Denmark, brought 16 stakeholders from around the Danish game industry on an inspirational trip to Helsinki. These are the key takeaways from the trip.

 

Growing Games is evolving

Interactive Denmark have been running Growing Games for five years, and the format has always been evolving as we move along and learn. Now it is time to switch it up again. On the back of the recent Growing Games evaluation, we have decided to focus our efforts on the parts that you, the community, have asked for.

What kind of game developers will Nordisk Film invest in?

A sunny morning in the Copenhagen suburb of Valby, a sizeable portion of the local game development community was ushered into the darkness of a cinema at Nordisk Film - the 110 years old film production company, that’s now a part of the pan-Nordic Egmont corporation. The latest incarnation of the Growing Games Workshop for upcoming game developers was about to start.

Den klassiske spiludgivelse er ikke en kunstform

Christian Fonnesbech kom med en opsang til de danske spiludviklere på Arsenalet.

“Den klassiske spiludgivelse er ikke en kunstform, det er en forretningsmodel. Det er det, du putter i udgivelsen, der er kunsten.”

 

Globalt spilmarked stiger til 650 mia. kr.

Nye tal for det globale spilmarked viser, at markedets omsætning stiger med 8,5% på verdensbasis. Asien og Stillehavs-regionen står for halvdelen af den samlede omsætning, men alle markeder er i fremgang.

 

Investorer blev klogere på spilbranchen

Growing Investors 2016 blev i år afholdt i Smediens smukke lokaler, hvor godt 80 investorer var samlet for at blive klogere på mulighederne for at investere i spilbranchen og i digitale virksomheder.