Growing Games CPH: Marketing in the Post-advertisement era

Consumer expectations and habits continue to evolve. Digital advertising is slowly dying, merging with content. While this is already a cause of upheaval, social media presents a tremendous opportunity to more effectively engage consumers and tell your stories.

Takeaways from Interactive Denmark’s inspirational trip to Helsinki

On November 29, Interactive Denmark, brought 16 stakeholders from around the Danish game industry on an inspirational trip to Helsinki. These are the key takeaways from the trip.

 

Meet The Danish Industry in San Francisco 2017

San Francisco, February 27 to March 3. Danish developers are going to participate in Game Developers Conference, Game Connection or just going to the San Francisco Bay area for meetings and network. Find out who's going, where to meet them and what's going on!

Growing Games is evolving

Interactive Denmark have been running Growing Games for five years, and the format has always been evolving as we move along and learn. Now it is time to switch it up again. On the back of the recent Growing Games evaluation, we have decided to focus our efforts on the parts that you, the community, have asked for.

Incorporation is an important choice

Everybody knows, that execution is king. All the best ideas don't amount to anything, if you can’t get them out there to the world. A truth that was also the theme for the latest edition of the Growing Games Workshops.

 

What kind of game developers will Nordisk Film invest in?

A sunny morning in the Copenhagen suburb of Valby, a sizeable portion of the local game development community was ushered into the darkness of a cinema at Nordisk Film - the 110 years old film production company, that’s now a part of the pan-Nordic Egmont corporation. The latest incarnation of the Growing Games Workshop for upcoming game developers was about to start.

Den klassiske spiludgivelse er ikke en kunstform

Christian Fonnesbech kom med en opsang til de danske spiludviklere på Arsenalet.

“Den klassiske spiludgivelse er ikke en kunstform, det er en forretningsmodel. Det er det, du putter i udgivelsen, der er kunsten.”

 

Globalt spilmarked stiger til 650 mia. kr.

Nye tal for det globale spilmarked viser, at markedets omsætning stiger med 8,5% på verdensbasis. Asien og Stillehavs-regionen står for halvdelen af den samlede omsætning, men alle markeder er i fremgang.

 

Investorer blev klogere på spilbranchen

Growing Investors 2016 blev i år afholdt i Smediens smukke lokaler, hvor godt 80 investorer var samlet for at blive klogere på mulighederne for at investere i spilbranchen og i digitale virksomheder.

 

Growing Games CPH: Where do we go now?

You have made your game, now you need to sell it. Where do you go, and how do you do? At the Growing Games Workshop in Copenhagen, June 29, we will take on the key issues involved in your go-to-market strategy.