How Designers Get Their Groove Back: Fall In Love With What You Do (Again)
Theme: Game Design
Speaker: Elizabeth Sampat
Elizabeth is an award-winning game designer and activist. At work, she designs blockbuster titles that are played by millions of fans every day; when she comes home, she crafts personal games that are intimate, revealing, and push the boundaries of the relationship between game and player.
In her spare time, Elizabeth also works to make the industry she loves a better place for women and marginalized people. She was on the IGDA Women In Games steering committee for two years; Marie Claire called her "The Game Changer" when they named her one of "20 Women Changing The Ratio" in male-dominated industries.
Elizabeth's personal work has been in the LA Times and on Rock Paper Shotgun, and her advocacy and talks have been covered on Polygon, Kotaku, The Escapist, and more. She's also an accomplished writer outside of the game industry, and was a regular contributor at The Yearbook Office. Her book Empathy Engines: Design Games That Are Personal, Political, And Profound released in 2016.
She is kind of a feminist, and definitely trouble.
Description: We can be our own worst enemies. Sometimes, we get a lousy assignment as a freelancer; other times, we're just brought low by the news. And it's easy to wonder: does what I do REALLY matter? Drawing from psychology, design principles, and her own career experience, Elizabeth Sampat explains how to do the best work of your life by changing your perspective.…
Key Takeaways: The best thing you can do to improve the quality of your work is to remember that it matters, and who it matters to.
Who should attend?: Designers and freelancers looking to feel inspired.