Game Developer Talks will be back 17 April 2018

Game Developer Talks is 100% dedicated to passionate game developers from the Danish game industry.

 

We offer you a series of talks and workshops in the areas of Game Design, Programming, Technology, Audio and Visual Art. All tracks are professionals-only. We aim to make a forum where everyone from the industry – programmers, artists, producers, game designers and audio professionals can meet to get new insights, exchange ideas and together shape the future of the Danish Game Industry.

Game Developer Talks is organized by Interactive Denmark and a program committee with representatives from SYBO games, Flashbulb Games, MOOD Visuals, Unity Technologies, Wargaming Cph and Playdead. In 2017 the event was kindly hosted by SYBO, Cape Copenhagen, MOOD and Flashbulb Games.

All talks are development only (no business) and speakers are volunteers, wanting to share knowledge with their co-developers from Denmark. Companies that contribute by sending speakers are considered special Game Developer Talks friends.

If you would like to submit a talk for 2018, please do so HERE. (We behold the right to decline talks)

 

2017 Program: - new program coming up soon!

April 19th - Timeslot 1: 13:00 - 14:00
http://interactivedenmark.dk http://interactivedenmark.dk
The Woes of Networked Physics - an Authoritative Server Solution for Unity
Speaker: Villads Einfeldt
Theme: Tech/Programming

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Reptilicus VR Meets the Smartsuit
Speakers: Sophie Bech and
Peter Bruun
Theme: Tech/Programming

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http://interactivedenmark.dk http://interactivedenmark.dk
Going Episodic - Designing an AAA Episodic Game
Speaker: Torben Ellert
Theme: Game Design

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Less Repetition = More Fun and Games
Speaker: Bjørn Jacobsen
Theme: Audio

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April 19th - Timeslot 2: 14:00 - 15:00
http://interactivedenmark.dk http://interactivedenmark.dk
Real-time Spatial Reasoning in HITMAN
Speakers: Thomas Egeskov Petersen and
Aitor Santamaria-Ibirika
Theme: Tech/Programming

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Huddle Up! Making the [Spoiler] of INSIDE
Speakers: Mikkel Bøgeskov Svendsen, Andreas Normand Grøntved, Søren Trautner Madsen, Lasse Jon Fuglsang Pedersen
Theme: Visual Arts, Programming, Animation

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http://interactivedenmark.dk http://interactivedenmark.dk
How Designers Get Their Groove Back: Fall In Love With What You Do (Again)
Speaker: Elizabeth Sampat
Theme: Game Design

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Surviving Explosive Growth(20 min)
Speaker: Dagbjört Jóndóttir
Theme: Tech/Programming

Designing Games for Women(20 min)
Speaker: Cornelia Gumbrich
Theme: Game Design

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April 19th - Timeslot 3: 15:30 - 16:30
http://interactivedenmark.dk http://interactivedenmark.dk
Optimizing Unity Scripts - 10 Easy Steps to Get a 10X Performance Increase
Speaker: Søren Trautner Madsen
Theme: Tech/Programming

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Live Concept Art Workflow Panel
Artists: Even Amundsen, Simon Fetcher and Jesper Ejsing
Moderated by: Jens Peter Kurup
Theme: Visual Arts

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http://interactivedenmark.dk http://interactivedenmark.dk
Level Design, Balancing, and Monetization in F2P Casual Match-3 Games
Speaker: Rune Vendler
Theme: Game Design

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16:30-17:30 BEER AND MINGELING