Growing Games

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Growing Games Cph: Execution is king

Ideas are cheap and building a successful company really comes down to the founders’ ability to execute on their plan. Join us at the Growing Games Workshop in CPH in September, to learn more about how to find the best balance between leading the way and making sure stuff gets done.

Research and validate your market assumptions

Growing Games, CPH, August 24 Research and validate your market assumptions. Let's talk about the elephant in the room: Analyze! You need to know your customers, the specific market, and how to release and grow your games.

Growing Games CPH: Where do we go now?

You have made your game, now you need to sell it. Where do you go, and how do you do? At the Growing Games Workshop in Copenhagen, June 29, we will take on the key issues involved in your go-to-market strategy.

Growing Games Aarhus: Go-To-Market Strategy

Release is easy, but launch is tricky. How do you reach your customers, establish presence and network with the right partners? At the Growing Games Workshop in Aarhus, June 27, we will take on the key issues involved in your go-to-market strategy.


Growing Investors is a dynamic half-day event with, keynotes, startup pitches and a networking dinner for angel investors and VCs. Join us for Growing Investors, Aarhus, on May 12, 2016.


Growing Games is the place, where new leaders of game companies meet each other, experienced peers, experts, and advisors to talk business. Join us for Growing Games Grenå on May 3, 2016.


Growing Games has rebooted and starts again in Copenhagen on April 29, 2016. MEET Jacob Herold, CEO of Game Swing and Ali Emek, CEO of Logic Artists on making tough choices.

Pitching for real

Growing Games Pitch Competition 2015. Nine pitches. Nine hopeful game developers. Four tough judges. Growing Games Pitch Competition was a day of nerves, excitement, disappointment and finally: Glory.

Growing Games Aarhus: How to finance your company

Growing Games | Aarhus, december 16, 2015. We will address one of the most important issues for small studios: How to finance the development of your company. For many this involves deals with investors or publishers. Therefore we will also address how you should approach deals and partnerships with other companies.


Growing Games Viborg: Market and Monetization

On November 25 we invite you to Growing Games at Arsenalet in Viborg. We will address the issues of how market strategy connects with game design – both in terms of game design, target market, monetization and partnerships.


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