You have made your game, now you need to sell it. Where do you go, and how do you do? At the Growing Games Workshop in Copenhagen, June 29, we will take on the key issues involved in your go-to-market strategy.
Release is easy, but launch is tricky. How do you reach your customers, establish presence and network with the right partners? At the Growing Games Workshop in Aarhus, June 27, we will take on the key issues involved in your go-to-market strategy.
Growing Games | Aarhus, december 16, 2015. We will address one of the most important issues for small studios: How to finance the development of your company. For many this involves deals with investors or publishers. Therefore we will also address how you should approach deals and partnerships with other companies.
On November 25 we invite you to Growing Games at Arsenalet in Viborg. We will address the issues of how market strategy connects with game design – both in terms of game design, target market, monetization and partnerships.
How do you make money of your business model? Are you going freemium or using a payed model? Do you expect to find a publisher? How do you plan to advertise? Join us for Growing Games in Aalborg, October 21!