What is a game without players? Probably not a very good business.
At this Growing Games we are going to talk about your audience, and how to grow it as fast and effective as possible. We will cover both the more traditional audience recruiting known from Free2Play and casual games, as well as more untraditional methods used in the pc and console market.
At this workshop, you will learn how to exploit new openings and movements in the market to recruit new players and customers for your game. You will get the latest insights form some of the foremost experts in the business, and be able to expand your network in the games industry.
Speakers:
Alexandru Manole, CMO, Co-Founder at TakeOff22 – A brand new company made up of some of the sharpest minds, when it comes to mobile user acquisition.
Søren Lundgaard, CEO & Co-Founder at Ghost Ship Games – Makers of Early Access success, Deep Rock Galactic, on pc and Xbox One.
Who should attend? Both start-ups and more established studios working in either mobile games or Games as a Service (GAAS) on other platforms.
Participation is free, but signup is required. Use this link to register.
Use this link, to share the event: https://interactivedenmark.dk/events/growing-games-grow_audience/