GDC/GC Preparation 2017

Planning to attend Game Developers Conference, PLAY, Game Connection, or just going to San Francisco to do business between February 27 and March 3 2017? This seminar will fill you in on everything you need to know before you go!

Meet The Danish Industry in San Francisco 2017

San Francisco, February 27 to March 3. Danish developers are going to participate in Game Developers Conference, Game Connection or just going to the San Francisco Bay area for meetings and network. Find out who's going, where to meet them and what's going on!

Meet & greet CPH. SpilBar #33: Diversity is no a Checklist

Join us for SpilBar #33, February 23, in Copenhagen. SpilBar CPH is a bimonthly event, where everyone in or close to the computer-games industry can meet and mingle.

Det Interaktive Danmark i tal 2015

Omsætningen i de interaktive brancher er i rivende udvikling. Indtjeningen var i 2015 hele 1,9 mia kr. Det er mere end 15% over omsætningen i 2014. Interactive Denmark kan for andet år præsentere rapporten Det Interaktive Danmark i tal. [NOW WITH ENGLISH VERSION]

Vigtigheden af et solidt cashflow

Kristian Bang Nørgaard, CEO i Funday Factory, gæstede Growing Games i Aarhus d. 4. november for at dele ud af sin erfaring med at styre cashflowet for et større selskab i fortsat vækst.

 

Incorporation is an important choice

Everybody knows, that execution is king. All the best ideas don't amount to anything, if you can’t get them out there to the world. A truth that was also the theme for the latest edition of the Growing Games Workshops.

 

What kind of game developers will Nordisk Film invest in?

A sunny morning in the Copenhagen suburb of Valby, a sizeable portion of the local game development community was ushered into the darkness of a cinema at Nordisk Film - the 110 years old film production company, that’s now a part of the pan-Nordic Egmont corporation. The latest incarnation of the Growing Games Workshop for upcoming game developers was about to start.

Den klassiske spiludgivelse er ikke en kunstform

Christian Fonnesbech kom med en opsang til de danske spiludviklere på Arsenalet.

“Den klassiske spiludgivelse er ikke en kunstform, det er en forretningsmodel. Det er det, du putter i udgivelsen, der er kunsten.”

 

Globalt spilmarked stiger til 650 mia. kr.

Nye tal for det globale spilmarked viser, at markedets omsætning stiger med 8,5% på verdensbasis. Asien og Stillehavs-regionen står for halvdelen af den samlede omsætning, men alle markeder er i fremgang.

 

Fokusér på finanserne

I begyndelsen af maj tog vi hul på endnu et år med Growing Games. Spiludviklere fra både Region Midt- og Nordjylland var mødt op for at få indspark til, hvordan man arbejder med virksomhedsstrategi.