Interactive Denmark organizes and collaborates with events relevant for developers in the field of games, XR, and other interactive products.
Check-out the event calendar below for events in Copenhagen, Aarhus, Viborg, and Aalborg.

Upcoming events
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Past events
april 2020

Event Details
Please use the following link to share the event: https://copenhagenmatchup.dk/ An update regarding Copenhagen MatchUp and COVID-19 We are still very much committed to make Copenhagen
Event Details
Please use the following link to share the event: https://copenhagenmatchup.dk/
An update regarding Copenhagen MatchUp and COVID-19
We are still very much committed to make Copenhagen MatchUp 2020 happen. But due to the COVID-19 lock-down and precautions, we have taken the decision to make this year’s MatchUp will be an online-only event, centered around 1:1 meetings on April 22.
With so many other events being postponed or outright cancelled, we feel that it’s more important than ever to go through with Copenhagen MatchUp, since the matchmaking opportunities for both investors/publishers and developers have been severely limited otherwise.
– The Copenhagen MatchUp Team
CPH MatchUp is a 1-day online event, April 22, 2020. We aim to do the best match-up’s possible between investors, publishers and Danish Game Studios.
The event consists of one full day of online 1:1 meetings, where both investors/publishers and developers can book meetings with each other through the Meet2Match booking system.
Participating in Copenhagen MatchUp is free.
Read More and Sign-up here
Partners and sponsors:
Time
(Wednesday) 08:30 - 17:00
Organizer
Interactive Denmark
august 2020
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Truemax Copenhagen Academy and Vision Denmark are hosting the first-ever matchmaking session between upcoming interns from Truemax Copenhagen Academy and the Danish digital visual industry -
Event Details
Truemax Copenhagen Academy and Vision Denmark are hosting the first-ever matchmaking session between upcoming interns from Truemax Copenhagen Academy and the Danish digital visual industry – especially targeting the game, animation and XR sector.
As a consequence of the Corona crisis, Danish companies have an unprecedented opportunity to hire these Truemax Copenhagen Academy interns, that would otherwise be taken by large international game developers and visual agencies.
Interns from the Truemax Academy offers several advantages for companies to consider:
- The interns are at the absolute end of their education, meaning they have an almost finished education and skillset
- The internships are unpaid
- If conditions necessitate it (depending on the Corona situation), the Academy can equip each intern with a full graphical workstation to “work from home” from Truemax Copenhagen Academy.
The event:
The event consists of a presentation of the student’s showreels (approx. 50 mins.) followed by a section of 5 short 10 min. meetings between students and company representatives. The students will be able to reserve up to 3 of 5 meeting slots in advance, and the company can request meetings with specific students for the remaining slots, after seeing the showreel presentation. We will of cause make sure, that companies and students can get in touch afterwards if one of the parties run out of meeting slots.
If you are interested in attending, please sign up here.
Time
(Monday) 14:00 - 16:00
Location
Aalborg Universitet - Sydhavn Campus
A. C. Meyers Vænge 15, 2450 København
Sponsors

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Sign up hereEvent Details
Use this link, to share the event: https://interactivedenmark.dk/events/growing_games_freelancer/ What does it take, to make it as a freelancer in the Danish games industry? Join us
Event Details
Use this link, to share the event: https://interactivedenmark.dk/events/growing_games_freelancer/
What does it take, to make it as a freelancer in the Danish games industry?
Join us for an afternoon workshop, prepared specifically for people working as freelancers in the Danish games industry. Through a number of talks, exercises, and panels, we are going to touch upon issues such as:
Workshop Panel:
- Palle Schmidt, freelance illustrator, writer and comic book artist living in Copenhagen, Denmark and author of “SOLO – Survival guide for create freelancers“. Besides writing his own comics and crime novels , he teaches comics on ComicsForBeginners.com and has a podcast with writer interviews (in Danish) at plotcast.dk, and blogs on palleschmidt.com.
- Thomas Løfgren, award-winning veteran developer, designer and director of games, apps, communities and social media systems.
- Bjørn Jacobsen, Audio designer. MSc. IT. Audio Design. Award-winning audio designer who has worked on titles like HITMAN, Cyperpunk 2077, EVE : Valkyrie, DARQ, and many more
- Morten Brunbjerg, award-winning freelance game writer with 9 years of experience writing and designing stories, narratives, dialogue, and plot.
- Caroline Fangel, Freelance UI, 2D and 3D artist with a number og years of experience from the Danish games industry.
Detailed program:
12:00 – 12:30: Get-in and registration
12:30 – 12:45: Welcome and introduction
12:45 – 13:00: Initial networking exercise
13:00 – 13:45: Palle Schmidt: Life as a Freelancer including:
Administration & accounting
Own projects and supplementary earnings channels
How to get assignments?
How do you find the right price?
Structuring the working day.
How do you find your USP?
13:45 – 14:00: Pause
14:00 – 14:20: Exercise: Find your USP and your profile (v. Palle Schmidt)
14:20 – 14:40: Bjørn Jacobsen: Life as a freelance audio designer including
Special conditions for audio freelancers
How to handle tests
Pricing in relation to project type (heart blood project, etc.) and national differences.
14:40 – 15:00: Thomas Løfgren: Life as a freelance designer and consultant
Special conditions for designers and consultants
Long-term building of specific competencies
15:00 – 15:10: Pause
15:10 – 15:30: Caroline Fangel: Life as a freelance graphic designer
Special conditions for freelance graphic designers
The difference between being a freelancer and a permanent employee
15:30 – 15:50: Morten Brunbjerg: Life as a Freelance game writer
Special conditions for freelance writers
Free work. How and when is it worth it.
Competitors
15:50 – 16:00: Thank you for today.
Note: Please enter through the door at Flæsketorvet 38B, go to the back of the corridor, and take the stairs to the 3rd floor.
Speakers for this event
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Bjørn Jacobsen
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Caroline Fangel
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Morten Brunbjerg
Writer
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Palle Schmidt
Palle Schmidt
Freelance illustrator, writer and comic book artist living in Copenhagen, Denmark and author of "SOLO - Survival guide for create freelancers". Besides writing his own comics and crime novels , he teaches comics on ComicsForBeginners.com and has a podcast with writer interviews (in Danish) at plotcast.dk, and blogs on palleschmidt.com.
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Thomas Løfgren
Time
(Thursday) 12:30 - 15:30
Location
Screen Copenhagen
Flæsketorvet 38B, 1711 København, Denmark
Sponsors
september 2020

Event Details
Please use this link to share the event: https://interactivedenmark.dk/events/growing-games-getting-started/ What does it take to get started in the games industry? Are you considering or have you already started a
Event Details
Please use this link to share the event: https://interactivedenmark.dk/events/growing-games-getting-started/
What does it take to get started in the games industry?
Are you considering or have you already started a company working in the games industry? Then this event is for you.
Over the course of 3,5 hours, we will cover the most important basics in getting your new company up and running, and how to secure the best possible chances for survival.
Meet other developers in the same situation, and get expert advise from experts and veteran developers.
Program:
12:15 – 12:40 – Get in & registration
12:30 – 12:40 – Welcome and introduction
12:40 – 12:50 – Introductory exercise
12:50 – 13:30 – Lasse Sørensen, Business Consultant at Copenhagen Business Hub:
Startup mentality. What is a start-up mindset? With exercises and talk about the importance of mentality and attitude plays in startups.
13:30 – 13:40 – Break
13:40 – 14:10 – Riley Andersen, CEO Umami Games:
What I wish I knew 2 years ago – especially about rapid development og testing
14:10 – 14:40 – Michael Flarup, CEO Northplay
How to not die in the games industry. Running a sustainable game studio from funding to business models
14:40 – 14:50 – Break
14:50 – 15:20 – Søren Lass, Independant games consultant
From startup to your first contract
15:20 – 15:40 – Pitching session
15:40 – 15:45 – Thanks & Goodbye
Join us, and get the best possible start for you and your company in the games industry 🙂
image credit: “CRW_6224” by mike warren is licensed under CC BY 2.0
Speakers for this event
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Lasse Sørensen
Senior Business Consultant , Copenhagen ...
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Michael Flarup
Michael Flarup
Designer
Michael is a designer from Copenhagen who loves making things and going on adventures. He’s got a treasure-trove of design experience creating his own companies, leading teams of developers and designers and working on countless of successful products and services. Today he spends most of his time running game studio Northplay living out his childhood fantasy of making video games for a living.
Designer
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Riley Andersen
CEO, Umami Games
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Søren Lass
Business Development Consultant
Time
(Thursday) 12:30 - 16:00
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Sign up here (opens Sep 1 at noon)Event Details
Why does a game look the way it does? What does a game tell us, just by looking the way
Event Details
Why does a game look the way it does? What does a game tell us, just by looking the way it does? And how is our experience affected by the way a game looks?
UPDATE: PHYSICAL PART OF SPILBAR44 EVENT CANCELLED
***
Note: This event will be in English
This edition of SpilBar is all about the aesthetics of digital video games, but also how these relate to other media outside of games.
NOTE: Due to COVID-19 restrictions, we sadly will have to impose a limit on the number of people attending the physical event (for the first time ever). However, for the first time, the event will also be streamed live to those, not able to attend the physical event on the Vision Denmark Twitch-channel.
Tickets will be released sep. 1st at noon.
Program:
16:30 – 16:40: Welcome & introduction
16:40 – 17:10: Jesper Juul, associate Professor at KADK
Based on his recent book, “Handmade pixels”, Juul will be talking about how aesthetics is an integral part of indie games struggle for authenticity
17:10 – 17:30: Niels Fyrst, Freelance graphics designer
Niels Fyrst will talk about his approach to design, and the importance to look at other medias, than the one you are designing for
…. more speakers may be added.
Please use the following link to share the event: https://interactivedenmark.dk/events/spilbar-44-the-look/
Time
(Tuesday) 16:30 - 18:30
Location
Cinemateket - DFI
Gothersgade 55
Cinemateket - DFIGothersgade 55
Organizer
Interactive Denmark, DADIU, Vallekilde Game Academy, and DFI
Sponsors
november 2020

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Please use this link to share the event: https://interactivedenmark.dk/events/growing-games-recruitment/ How do you find and recruit the right people for your team? Everybody agrees, that having the right team is
Event Details
Please use this link to share the event: https://interactivedenmark.dk/events/growing-games-recruitment/
How do you find and recruit the right people for your team?
Everybody agrees, that having the right team is incredebly important to reaching the goals you set for your company. But only a minority of companies start out with the perfect team. And as ambitions grow, the need for more team members increases.
But how do you find the right people for your team? How do you make people want to work at your company? And how do you find the best candidate for you, among the applications for an open position? And how do you ensure you hire to create a balanced and diverse team?
And once you’ve found your candidate, what are your legal obligations regarding contract, insurance, vacation pay and working conditions?
Join us for a special online edition of Growing Games, where we will try and answer all of the above questions through both talks and exercises.
Speakers:
Adam Jones
Lead Recruiter at Playdead.
Jenifer Clausell-Tormos
CEO & Founder, Develop Diverse.
Julie Lindberg Hollegaard
Lawyer at the Danish Producers Association
The event is free, but signup is required.
Note: Due to COVID-19, this edition of Growing Games will be conducted as an online workshop through Zoom.
Sign up here
Speakers for this event
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Adam Jones
Adam Jones
Lead Recruiter at Playdead.
Lead Recruiter at Playdead.
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Jenifer Clausell-Tormos
Jenifer Clausell-Tormos
Founder & CEO of Develop Diverse
Founder & CEO of Develop Diverse
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Julie Lindberg Hollegaard
Julie Lindberg Hollegaard
Lawyer at the Danish Producers Association
Lawyer at the Danish Producers Associati...
Time
(Wednesday) 12:30 - 16:00
Location
Online