Corona Crisis Survey

Corona Crisis Survey

The results form the EGDF-led analysis of the consequences of the Corona crisis The European Game Developer Federation (EGDF) recently conducted a survey, to examine the consequences of the Corona Crisis for the European Game developers. Interactive Denmark helped...
Good Conduct Guidelines

Good Conduct Guidelines

In the light of the recent discussions about the working conditions in the Danish games industry we, here at Interactive Denmark, have worked out a set of good conduct guidelines that can be used as needed across the Danish games industry. Based on best practices from...
Danish Content Producers 2018 (2017 figures)

Danish Content Producers 2018 (2017 figures)

The yearly report from the Danish Producers association shows a small decline in revenue compared to the year before, down to 916M DKK. However, development in the total period from 2009 – 2017 is still very positive. Both employment and number of companies are...
Danish Digital Games 2014-2016

Danish Digital Games 2014-2016

Danske Digitale Spil (Danish Digital Games) is published by the Danish Film Institute in partnership with The Royal Danish Library and Interactive Denmark. This digital publication contains a comprehensive list of all digital games released by Danish game developers...
Danish Content Producers 2017 (2016 figures)

Danish Content Producers 2017 (2016 figures)

The yearly report from the Danish Producers association reveals that employment is up by 4,4% and the number of companies is up 10%, so all good here. But unfortunately, in 2016 the games sector has also seen a decrease in both revenue and export -11,7% and -12,8%...
The Interactive Denmark in figures 2015

The Interactive Denmark in figures 2015

The Interactive Denmark is growing. The businesses developing interactive content are front-runners in the digital and technological evolution, and Danish content producers are well represented in both the content, technological, and business aspects of this...
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